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Hey! Really cool prototype you have here!

This game has a good deal of potential I think. It has the quality of a good strategy game, and the wheel is a great addition to make the player think and plan (even though I lost the hardest difficulty, I was able to defeat the big purple guy due to proper planning with Delayed Gore!). The attack descriptions also help!

As a user said before, the amount of weapons, attacks, and skills are a bit overwhelming. Maybe they can be reduced/increased according to difficulty? Also the game crashes after playing one difficulty and moving on to another. 

Nice!

Thank you very much for the feedback! I'll definitely try to reduce the amount of move options now that multiple people have pointed it out, and I'm glad Delayed Gore of all things was so useful.

That crash is very odd, though, I haven't been able to replicate it yet. Could you try elaborating on what exactly you did to make it happen?

(1 edit)

I opened the game, went to the easy fight, beat the easy fight, went back to the hub room, went to the middle difficulty, interacted with the circle, and the game froze, then crashed. This happened again upon booting it back up, but with the middle fight first and the hard fight last.

I did have to unzip the file as a 7z file, so maybe something didn't go through?

I see it now, thanks again! I'll try to fix it soon.